Skip to content

Bundled Add-ons

Beeing Female is driven by INI add-ons in Data/BeeingFemale/AddOn/. The mod ships with a set of them that enable integrations, cycle effects, content, and global tuning — all without editing scripts. You turn them on or off on the MCM AddOn page; this page explains what each shipped add-on does and whether it starts enabled.

This is different from two related pages:

  • Mod Integrations & Patches covers external-mod hooks and the FOMOD patches (some of which install extra add-on INIs, like RS Children or creature children).
  • Add-on Framework is the author guide for writing your own add-ons (and documents the example templates listed at the bottom of this page).

Add-ons have a type that decides what they affect: misc (integration/feature hooks), cme (cycle magic effects — spells tied to cycle states), race (per-race content and tuning), actor (per-NPC overrides), and global (one settings file for everything).

Integration & feature add-ons (misc)

Add-on Default What it does
SexLab On Hooks SexLab orgasm events to add sperm. Only does anything if SexLab is installed. See Integrations.
OStim On Adds sperm on OStim orgasm (API 23+, condom-aware). Only active with OStim installed. See Integrations.
Bathing in Skyrim On Makes the original Bathing in Skyrim wash out sperm when you bathe.
Bathing in Skyrim Renewed On Same wash-out hook for the Renewed version of Bathing in Skyrim.
FreeCam On Switches to a free camera during the birth sequence so you can watch it.
Contraception-Reminder On Reminds you when your contraception is wearing off and it is time for the next dose.
Visual effects On Adds screen/visual effects whenever a woman is in pain (cramps, labor, etc.).
Hunger AddOn Off Adds a "hungry" ability during PMS and pregnancy (cravings-style effect). Enable for extra immersion.

The integration hooks above are safe to leave enabled even if you do not have the target mod — they simply do nothing until it is present.

How the Contraception-Reminder works

When enabled it watches your active contraception and updates a quest objective in your Journal (the Quest menu) telling you when to take the next dose — so Skyrim shows its usual "objective updated" on-screen cue as the state changes. It checks every ~2 in-game hours and again immediately whenever your contraception changes, and it only tracks the player while she is a tracked female — it never alters your contraception, it just notifies.

It compares the current time against when you last dosed plus your contraception's configured duration (the pill/fluid duration):

  • No reminder while you are covered — either you have effectively no active contraception (level below ~5%), or less than about three-quarters of the dose's duration has passed.
  • "Take it soon" once you enter the final stretch — roughly the last quarter of the dose's duration, before it lapses.
  • "Overdue" once the dose has fully worn off (a few in-game hours past its duration).

The objectives clear automatically when you take a fresh dose (or lose all contraception). This add-on uses a quest from BeeingFemaleBasicAddOn.esp, which is therefore required.

How the Hunger AddOn works

This add-on applies a "Hungry" ability during the cycle phases where appetite changes: always in the 1st trimester, and sometimes during PMS and the 2nd trimester.

While the ability is active it tracks when you last ate — vanilla food counts, and it also listens for a needs-mod "consume" event. Once enough time passes since your last meal (roughly a minute and a half of real play, or about two in-game days), the woman gets hungry and one of two things happens:

  • She auto-eats from your inventory — the add-on finds food you are carrying and consumes 1–4 items at random, applying their restore effects. So being pregnant quietly nibbles through your rations.
  • She growls if there's no food — with an empty larder it plays a stomach-growl sound and creates a detection event, which can give away your position while sneaking.

The growl is player-only (an NPC with the ability still eats, just silently). It ships disabled by default. This add-on also uses BeeingFemaleBasicAddOn.esp, which is therefore required.

Cycle effects (cme)

These assign buff/debuff spells to cycle phases. Both ship disabled so they never surprise you; enable them for gameplay effects tied to the cycle.

Add-on Default What it does
Basic Buffs 1 Off Sample buffs and debuffs applied across cycle phases.
Basic Effects 2 Off A set of basic PMS effects during menstruation.

Content add-ons (race)

Add-on Default What it does
BF Adult Pack On Adult NPC bases (from BeeingFemaleAdultPack.esp) used when children grow into adults — proper names, class, follower voice, outfit, and a sandbox AI package, with live-computed vanilla-preset faces (no FaceGen). See Growing Into Adults.
Default Baby Items On The default baby-item armors used when baby spawn mode is set to item. See Baby Items Growing to Children.
Creature specifications On Per-creature settings for creature pregnancies/offspring.
Race Specific Values Off Per-race tuning — some races get more/less pain, longer/shorter phases, etc. Off by default to avoid conflicting with other race add-ons.
Vampire Race Off Makes vampire races unable to become pregnant. Off by default to avoid conflicts.

Global settings (global)

Add-on Default What it does
Default Global Settings Off A single file holding every global option at its default value. Ships disabled so it never silently overrides anything (the values already match the system defaults). To change a setting for all races, edit the value and set enabled=true. Only one active global add-on may exist at a time.

Author example templates

Three commented templates ship under BeeingFemale/AddOn/ subfolders as starting points for your own add-ons — they are not meant to be enabled as-is:

  • CustomRace Settings Example — a race add-on skeleton.
  • CustomActor Settings Example — an actor (per-NPC) add-on skeleton.
  • Adult GrowUp Settings Example — shows the grow-into-adult keys.

See the Add-on Framework for the full key reference.

Managing add-ons

  • Open the MCM → AddOn page to see every loaded add-on with its name, description, and author, and to enable or disable each one (see the MCM Reference).
  • Add-ons are read from Data/BeeingFemale/AddOn/ (including subfolders). The mod hashes that folder on each game load and reloads the INIs when anything changes, so dropping in or editing a file is picked up automatically.
  • Disabling an add-on stops its effects without deleting the file; deleting the file removes it on the next load.